Aug 27, 2006, 06:53 PM // 18:53
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#21
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Desert Nomad
Join Date: May 2006
Profession: A/
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I just became Gay(Happy) =]
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Aug 27, 2006, 06:55 PM // 18:55
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#22
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Krytan Explorer
Join Date: Jul 2005
Location: Canada, Ontario
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The long awaited update... Next to the Auction House =\
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Aug 27, 2006, 09:08 PM // 21:08
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#23
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Academy Page
Join Date: Aug 2006
Location: Texas
Guild: Pervs R Us {pErV}
Profession: Mo/Me
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/dance WOOO HOOO I have been hopeing for this feature for a very long time. I am one of those wierdo's that has mutiple armor sets for diff builds both pve and pvp and this is gonna make my set up time from mission to mission much much faster. THANKS ANET!!! Although I hope this will include any needed armor changes as well for the set up, and not just a skillbar atribute saver. Though I will take what I can get.
I doubt that all chapters will get this feature though. Like it or not it is one more reason for the more casual player to go out and buy Nightfall... Smart marketing if you ask me.
The thing I am wondering is if ANET will Release a "All chapters box set" to help newcomers to Guildwars keep up. This is what I am looking to see. I think ANET needs to encourage people even more to make sure they have all of the old as well as the newest chapters of this game. An "all in one" set would help ALOT to keep the new faces comeing.
Last edited by Bocjo Bassannn; Aug 27, 2006 at 09:10 PM // 21:10..
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Aug 27, 2006, 09:16 PM // 21:16
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#24
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Banned
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Can someone explain what exactly this is? Those pictures are terrible and I can't make out what this would do/achieve...
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Aug 27, 2006, 09:19 PM // 21:19
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#25
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Wilds Pathfinder
Join Date: Mar 2006
Location: Meadow
Profession: Rt/
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Thank you Anet
/bows to Anet
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Aug 27, 2006, 09:22 PM // 21:22
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#26
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Clarification: you can save builds
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Aug 27, 2006, 09:24 PM // 21:24
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#27
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Quote:
Originally Posted by LumpOfCole
Long overdue, but implementation much appreciated
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Exactly my sentiment.
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Aug 27, 2006, 09:40 PM // 21:40
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#28
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Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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Quote:
Originally Posted by Hand of Ruin
Can someone explain what exactly this is? Those pictures are terrible and I can't make out what this would do/achieve...
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What we ASSUME (no real evidence) Is that you can save different builds and attribute points on your charachter, and instead of rearranging your entire skillbar, you can just switch to a new bar you already set up. Apparently, the "saved builds" also includes the ability to save a different secondary profession
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Aug 27, 2006, 09:45 PM // 21:45
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#29
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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I doubt this will be a free upgrade. Most likely Nightfall only. Its more of a luxury than a necessity just like storage.
Although i could be wrong.
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Aug 27, 2006, 10:40 PM // 22:40
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#30
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Kool Pajamas
I doubt this will be a free upgrade. Most likely Nightfall only. Its more of a luxury than a necessity just like storage.
Although i could be wrong.
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IF its considered a Core change, then all chapters will get it.
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Aug 27, 2006, 10:48 PM // 22:48
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#31
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Zinger314
(Thanks to Avoc of GWO for the second pic)
So, a long awaited feature has finally been confirmed. It appears you can save Templates, and restore them at the touch of a drop-down list. Nifty.
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From what I can make out:
(Top Image)
Name Of Template: Miss Paragon
Profession: Paragon/Ritualist
(Bottom Screen)
Same as the first...
-Attribute Points Tier (Like in Game already.)
--The bottom of that pane is the Skill List.
---Just Under the Skill List is the Skill Bar Placement.
------------------
IT seems that this is a PvP menu. I doubt that PvE characters will be able to change their Second Profession on the fly. So that will probably be grayed out for Role Playing Characters.
Edit:
Just Realized that the top of that first screen, the Window says (SKILLS & ATTRIBUTES) which means that the two are now gonna be MERGED. Making this a CORE CHANGE.
Last edited by Omega X; Aug 27, 2006 at 10:50 PM // 22:50..
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Aug 27, 2006, 11:16 PM // 23:16
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#32
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Just as a side note, this COULD be for the configurable henchmen. We won't know till it's released, so I don't recommend making any assumptions that might get peoples hopes up, only to piss them off when it's actually shown to be something different.
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Aug 27, 2006, 11:24 PM // 23:24
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#33
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Forge Runner
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Quote:
Originally Posted by Omega X
the Window says SKILLS & ATTRIBUTES which means that the two are now gonna be MERGED. Making this a CORE CHANGE.
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I fail to see how you go from merging windows to a "core change"?
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Aug 27, 2006, 11:54 PM // 23:54
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#34
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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i fail to see how this is such a huge thing
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Aug 28, 2006, 12:45 AM // 00:45
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#35
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Alleji
I fail to see how you go from merging windows to a "core change"?
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Because it takes a lot of underlying changes to make it work correctly. Anet is not in the habit of making multiple public builds of the same game. (think back to the new Options menu). Its a change of an existing interface also.
@ The Great Al
This lets players switch Builds on the fly. It was also requested many times by people who hate to rebuild their attributes and skill bar for different uses each and every time.
So to the majority, its a big deal.
Last edited by Omega X; Aug 28, 2006 at 12:56 AM // 00:56..
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Aug 28, 2006, 12:52 AM // 00:52
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#36
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Ascalonian Squire
Join Date: Aug 2006
Location: The Netherlands
Guild: RUP
Profession: W/Mo
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This makes me happy, with this, I can finally delete the .txt file with different builds I always have open on my laptop while playing GW. Of course I know them by heart if I just think a bit, but thinking too much makes my head hurt.. and I'm lazy :P.
I do hope this'll be a core feature, not that it would matter for me, since I'll be getting Nightfall anyway, but its a matter of principle.. I dont like the kind of smart but cheap marketing Anet uses to persuade people to buy the newer chapters..
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Aug 28, 2006, 01:08 AM // 01:08
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#37
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Krytan Explorer
Join Date: Apr 2005
Guild: [Dark]
Profession: W/
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dance.
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Aug 28, 2006, 02:27 AM // 02:27
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#38
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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Quote:
Originally Posted by Ravi
i cant seriously believe how ppl are expecting to get this template upgrade, it is a FEATURE, not an interface upgrade , plz ppl dont be so cheap and expect to get free FEATURES, only expect INTERFACE upgrades.
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You know, it would be awesomely underhanded to improve playability... but only if you buy the next chapter. I mean sure, make money, but does it have to be so blatantly manipulative ? That can't be smart business, it sounds like something SOE would do.
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Aug 28, 2006, 02:30 AM // 02:30
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#39
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
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Actually, this MAY be Nightfall only. See how it's under the "K" button. It's NOT part of the hero menu, so it'd be easy to apply. Just have it scripted so that the K button opens the menu IF the account hs nightfall on it.
But, this makes me happy anyway, since I plan on getting NF : )
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Aug 28, 2006, 02:41 AM // 02:41
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#40
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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I dont think therye just going to merge the K+H functions together, I wouldnt want to make a new template for a build i'm only testing out. So I think one is for saving and one is for any temporary builds.
EDIT: Didnt notice before that it says "Skills and Attributes" on the top bar. Maybe im looking at this wrong.
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